Responding to 1NT with 13+ points
You have a strong hand 13+ points
Examples of jump shift bids
Regular Bidding | Jump Shift Bidding | Meaning of Jump Shift Bid |
---|---|---|
1C - 1D; 2C - 2H; |
1C - 1D; 2C - 3H |
Responder holds at least 5 diamonds and 4 hearts and 13+ points |
1D - 1H; 2D - 2S; |
1D - 1H; 2D - 3S |
Responder holds at least 4 hearts and 4 spades and 13+ points |
1S - 1NT; 2C - 2H/D |
1S - 1NT; 2C - 3H/D |
Responder holds at least 2 spades and 4 hearts/diamonds and 13+ points |
1H - 1S; 1NT - 2S |
1H - 1S; 1NT - 3S |
Responder holds at least 6 spades and 13+ points |
When to jump-shift
A jump-shift response can be most useful for those hands where you want to invite a slam, not insist on one. A strong jump-shift should be made only when you have a one-suited hand with good honor strength in your suit, slam-try strength or better and a good rebid. In addition the jump-shift response works best when you want to describe your hand to partner. A jump-shift bid is valuable for describing the following types of deals:
- A strong hand (17+ pts.) with one long, strong suit holding at least two of the top three honors.
- An intermediate hand (13-16 pts.) with a long, solid suit and good controls.
- A balanced slam-invitation (17 to a "bad" 19 pts.) with a good 5-card suit.
When not to jump-shift
- A two- or three-suited hand - You need time to explore to find the best suit for your contract.
- A one-suited hand with a bad suit (missing two or more top honors).
- Into a suit that needs good honor support or length from partner.
- A very strong, balanced hand, NoTrumps is often a better place for this type of hand.
A jump-shift doesn't always promise a distributional hand - it can also be made with a good 5-card suit and balanced strength. With very strong hands, there may be a problem finding a good rebid after your jump-shift, so in that situation try to keep the auction at a low level rather than jump shift responding.
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