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Odds of your lead being ruffed v.s. cards out


Bidding

East opens 1S, you a take-out double "X" showing you have a strong hand 13+. Opposition responder = 1NT your partner passes. Rebid your diamonds over the opposition's 2S.

Acol Bidding

East opens 1S, you a take-out double "X" showing you have a strong hand 13+. Opposition responder = 1NT your partner passes. Rebid your diamonds over the opposition's 2S.

Your Plan

Count your losers. spades=0; Hearts=1; Diamonds=0 Clubs=1. The opponent responder bid 1NT so has 6-8 HCP and at least 2 cards in each suit. Count on two rounds of each suit before the opposition are in danger of over ruffing your side suits. Finesse the JH and KC hoping they are with east. One round of trumps, cross ruffing and then draw rest of the trumps at the end of the game

The Play

Ruff the spade lead, draw 1 round of trumps ending up in dummy, a low club up to the QC planning to cover the KC if it is played otherwise duck. Play the AC and ruff a second low club in dummy. Lead a low heart from dummy and finesse playing the 10H. Lose and ruff the spade return in hand, ruff a fourth round of clubs high. Return to hand with hearts draw the rest of the trumps and win the remaining heart.

Comment

In 3D you can make 12 tricks from this hand. You need to delay drawing trumps until you have finessed east for the KC, west for the AH, and ruffed two low clubs in declarer's hand.
Leave the opposite side in a spade contract you can take them 1 light doubled for a score of 100 points.

NOTE: The above commentary is intended as a guideline only. As with any Bridge hand there are many ways to bid and play any hand. Beginners should also make extensive use of the 'Hint' button. The hints are computer generated and quite conservative, but are often useful if you are looking for a good suggestion.

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